instance_find_enemy
- instance_find_enemy(object)
- Returns the nearest instance of an object whose local variable "team" has a different value than the calling instance, or noone if no instance is found.
COPY/// instance_find_enemy(object)
//
// Returns the nearest instance of an object whose local
// variable "team" has a different value than the calling
// instance, or noone if no instance is found.
//
// object object to look for (or all), real
//
/// GMLscripts.com/license
{
var ds,selected;
ds = ds_priority_create();
ds_priority_add(ds,noone,100000000);
with (argument0) {
if (team != other.team) {
ds_priority_add(ds,id,point_distance(x,y,other.x,other.y));
}
}
selected = ds_priority_find_min(ds);
ds_priority_destroy(ds);
return selected;
}
Contributors: xot
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