is_clockwise
- is_clockwise(x1,y1,x2,y2,x3,y3)
- Returns true if the given points are in clockwise order, false otherwise.
COPY/// is_clockwise(x1,y1,x2,y2,x3,y3)
//
// Returns true if the given points are in clockwise
// order, false otherwise.
//
// x1, y1 first point
// x2, y2 second point
// x3, y3 third point
//
// Note: For convenience, this script treats the Y-axis
// as inverted (ie. +Y points down) which is the normal
// orientation of GameMaker's default 2D mode.
//
/// GMLscripts.com/license
{
return (argument2-argument0)*(argument5-argument1)+(argument1-argument3)*(argument4-argument0) > 0;
}
Contributors: xot
GitHub: View · Commits · Blame · Raw