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map_rooms

map_rooms(map)
Fills a given map data structure with the id values of all room resources, keyed by strings of their names.
COPY/// map_rooms(map)
//
//  Fills a given map data structure with the id values of all
//  room resources, keyed by strings of their names.
//
//      map         map data structure, real
//
/// GMLscripts.com/license
{
    var ds_map,i;
    ds_map = argument0;
    i = room_first;
    while (room_exists(i)) {
        ds_map_add(ds_map,room_get_name(i),i);
        i = room_next(i);
    }
    return 0;
}

Contributors: paul23

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