draw_sprite_flip_ext
- draw_sprite_flip_ext(sprite,subimg,x,y,xscale,yscale,rot,color,alpha,fliph,flipv)
- Draws a sprite in the same manner as draw_sprite_ext() and can also flip the sprite horizontally and/or vertically.
COPY/// draw_sprite_flip_ext(sprite,subimg,x,y,xscale,yscale,rot,color,alpha,fliph,flipv)
//
// Draws a sprite in the same manner as draw_sprite_ext() and
// can also flip the sprite horizontally and/or vertically.
// When flipped, the sprite will be drawn within its normal
// bounding box rather than being flipped about its origin.
//
// fliph true to flip horizontally
// flipv true to flip vertically
//
/// GMLscripts.com/license
{
var sprite,subimg,posx,posy,xscale,yscale,rot,color,alpha,fliph,flipv;
sprite = argument0;
subimg = argument1;
posx = argument2;
posy = argument3;
xscale = argument4;
yscale = argument5;
rot = argument6;
color = argument7;
alpha = argument8;
fliph = argument9;
flipv = argument10;
if (fliph) {
posx = 2 * (sprite_get_width(sprite) - sprite_get_xoffset(sprite));
posx = xscale * (posx - sprite_get_bbox_right(sprite)) + argument2;
xscale *= -1;
}
if (flipv) {
posy = 2 * (sprite_get_height(sprite) - sprite_get_yoffset(sprite));
posy = yscale * (posy - sprite_get_bbox_bottom(sprite)) + argument3;
yscale *= -1;
}
draw_sprite_ext(sprite,subimg,posx,posy,xscale,yscale,rot,color,alpha);
return 0;
}
Contributors: teej, xot
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