ds_grid_flood_fill
Fills a bounded area within a grid with a given value. The area is bounded by values unequal to the initial value found at a given seeded position.
- ds_grid_flood_fill(grid,x,y,val)
- Fills a bounded area within a grid with a given value.
COPY/// ds_grid_flood_fill(grid,x,y,val)
//
// Fills a bounded area within a grid with a given value.
// The area is bounded by values unequal to the initial
// value found at a given seeded position.
//
// grid grid data structure, grid
// x,y position to seed fill from, integer
// val value filling bounded area, real or string
//
// Note: Requires short-circuit evaluation enabled.
//
/// GMLscripts.com/license
{
var grid = argument0;
var seedx = argument1;
var seedy = argument2;
var newval = argument3;
var w = ds_grid_width(grid);
var h = ds_grid_height(grid);
var oldval = grid[# seedx, seedy];
var stackx = ds_queue_create();
var stacky = ds_queue_create();
ds_queue_enqueue(stackx, seedx);
ds_queue_enqueue(stacky, seedy);
while (ds_queue_size(stackx))
{
var px = ds_queue_dequeue(stackx);
var py = ds_queue_dequeue(stacky);
var y1 = py;
while (y1 >= 0 && grid[# px, y1] == oldval) y1--;
y1++;
var spanLeft = false;
var spanRight = false;
while (y1 < h && grid[# px, y1] == oldval)
{
grid[# px,y1] = newval;
if (!spanLeft && px > 0 && grid[# px-1, y1] == oldval)
{
ds_queue_enqueue(stackx, px-1);
ds_queue_enqueue(stacky, y1);
spanLeft = true;
}
else if (spanLeft && px > 0 && grid[# px-1, y1] != oldval)
{
spanLeft = false;
}
if (!spanRight && px < w-1 && grid[# px+1, y1] == oldval)
{
ds_queue_enqueue(stackx, px+1);
ds_queue_enqueue(stacky, y1);
spanRight = true;
}
else if (spanRight && px < w-1 && grid[# px+1, y1] != oldval)
{
spanRight = false;
}
y1++;
}
}
ds_queue_destroy(stackx);
ds_queue_destroy(stacky);
return 0;
}
Contributors: xot
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