move_follow
- move_follow(object,speed)
- Makes the calling instance follow a given instance at a given speed.
COPY/// move_follow(object,speed)
//
// Makes the calling instance follow a given instance at a given speed.
//
// object object or instance (or all), real
// speed speed to follow at, real
//
/// GMLscripts.com/license
{
if (point_distance(x,y,argument0.x,argument0.y) > 0) {
direction = point_direction(x,y,argument0.x,argument0.y);
speed = argument1;
}
return 0;
}
Contributors: Purple_Flamingo
GitHub: View · Commits · Blame · Raw